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| | Button (std::string text, cv::Rect_< int > r) |
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| void | click (std::function< void()> f) |
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| void | text (std::string s) |
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| void | draw (cv::Vec3b color=widget_color_, bool repaint=true) |
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| | Widget (cv::Rect_< int > r) |
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| Widget & | operator= (const Widget &r) |
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| bool | focus () const |
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| virtual void | focus (bool) |
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virtual void | event_callback (int event, int x, int y) |
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virtual void | show () |
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virtual std::string | type () const |
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| void | resize (cv::Rect2i r) |
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| void | update () |
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virtual void | on_register () |
| | will be called when widget is added to a window
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virtual bool | is_window () const |
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int | zIndex () |
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void | zIndex (int v) |
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void | hidden (bool v) |
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void | activated (bool v) |
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bool | hidden () const |
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bool | activated () const |
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void | hide () |
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float | alpha () const |
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void | alpha (float f) |
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void | shade_rect (cv::Rect2i r, int shade=3, cv::Vec3b color=widget_color_, cv::Vec3b upper_left=highlight_color_, cv::Vec3b lower_right=click_color_) |
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std::string | text_ |
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float | alpha_ = 1 |
| | alpha value of widget. Widgets can be overlapped. Alpha value will be calculated in such cases.
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bool | hidden_ = false |
| | if hidden, a widget will not show on window, but still can react to event.
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bool | activated_ = true |
| | deactivated widget cannot get focus so that it cannot react to events.
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| bool | focus_ = false |
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int | zIndex_ = 0 |
| | higher zIndex widget will be in front of lower zIndex widget.
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std::map< int, std::function< void(int, int)> > | gui_callback_ |
| | map<int : event, function(x, y)>. library will draw change in widget graphics after gui_callback
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| std::map< int, std::function< void(int, int)> > | user_callback_ |
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cv::Mat3b | mat_ |
| | Matrix that contains widget shape.
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Window * | parent_ = nullptr |
| | pointer to parent window that is containing this widget
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static const cv::Vec3b | background_color_ = {200, 200, 200} |
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static const cv::Vec3b | widget_color_ = {220, 220, 220} |
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static const cv::Vec3b | highlight_color_ = {240, 240, 240} |
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static const cv::Vec3b | click_color_ = {180, 180, 180} |
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static cv::Ptr< cv::freetype::FreeType2 > | ft2_ |
| | freetype2 font. CJK font needed
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◆ Button()
| z::Button::Button |
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std::string |
text, |
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cv::Rect_< int > |
r |
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) |
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Button with text at position and size of r
◆ click()
| void z::Button::click |
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std::function< void()> |
f | ) |
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sets the function to be executed when the button is clicked.
◆ draw()
| void z::Button::draw |
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cv::Vec3b |
color = widget_color_, |
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bool |
repaint = true |
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) |
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- Parameters
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| color | background color |
| rapaint | if repaint is false, do not draw background and just draw text |
◆ text()
| void z::Button::text |
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std::string |
s | ) |
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The documentation for this class was generated from the following files:
- /home/zeta/Programming/opencv-gui/src/zgui.h
- /home/zeta/Programming/opencv-gui/src/button.cc